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Doom rocket launcher mod
Doom rocket launcher mod





– Use with falter/stun setups (grenades, Remote Det, Microwave Beam, Heat Blast, etc.) for maximum DAKKA potential. Sure, it won’t beat pb + ssg or sticky bomb swaps, but it requires little advanced key inputs so you can focus on your movement to avoid damage.

doom rocket launcher mod

– Does deceptively high damage in combination with Ice Bomb. This has many applications: mow down groups of fodder in incidental combat or downtime to never lose ammo, finish off a Baron or Tyrant to gain a large amount of shells, and extend a long period of rapid fire spray into a crowd. Fodder grant 3, heavies grant 6, super heavies grant 9. – Mastery allows gaining shells on finishing enemies with full auto. While the glory kill plays, the sticky bomb will explode, potentially clearing fodder that could box you in after the animation finishes. – Good to fire on a staggered enemy just before a glory kill. This is great for rapidly splash-damaging Marauders and whittling down large groups of heavies.

doom rocket launcher mod

This cancels the short delay after firing the sticky bomb, where the Slayer pumps the shotgun. – Can be fired in quickswap precision bolt combos by continuing to hold the weapon mod button after firing the precision bolt and pressing fire when the sticky bombs are ready. – Wide radius explosion, great for clearing flaming fodder for a large armor pool. A weakpoint hit or headshot will double both the impact and explosion damage of the sticky bomb, indicated by a brief blue flash before detonation.







Doom rocket launcher mod